Category Archives: Humor

YEAH, IT’S A POSER…

WRONGEST THERE IS!!!

This made me laugh… not this scene, the article

WRONGEST THERE IS!!!

 

YEAH THAT BUGS ME TOO…

CAFE TIME

‘WARE THE SKOT AND THE SKOTLANDS

Vikings ‘were warned to avoid Scotland’

Scotland is full of dangerous natives who speak an incomprehensible language and the is weather awful. That was the verdict of a series of 13th century Viking travel guides that warned voyagers to visit at their peril.

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Vikings on street: Vikings 'were warned to avoid Scotland'

Revellers at the Up Helly Aa Fire Festival in Shetland Photo: GETTY

The medieval chronicles, set down on yellowed calf vellum eight centuries ago, describe Scotland – or Skotland, as it was known – as an unwelcome and inhospitable country offering rewards only to the bold.

“Icelanders who want to practise robbery are advised to go there,” says one saga. “But it may cost them their life.”

Another saga tells the story of Icelandic merchants who sailed into a west coast sea loch where they met 13 ships bristling with what they called “Vikings” – more an occupation than a nationality – but were actually natives.

A Scot identified in the saga as Grjotgard, a kinsman of Melkolf, king of Scotland (Malcolm II), told them: “You have two choices. You can go ashore and we will take all your property, or we’ll attack you and kill every man we lay our hands on.” The merchants were terrified, the saga says, but presumably lived to tell their tale.

The chronicles have been interpreted by Gisli Sigurdsson, a historian at Reykjavik University, who believes the sagas – part fiction, part fact – reveal how the ancient Norse were far from the fearless pirates of legend.

As the Norsemen became as keen on trade as marauding, they were particularly nervous about sailing up the west coast sea lochs they referred to as the “Scottish fjords”. “The only places the Norse could have expected a safe reception was Orkney and Shetland, where the people were basically the same as them and where they would be greeted as kin,” Mr Sigurdsson said.

The Norse Viking age peaked between the 9th and 12th centuries, when Scandinavian seafarers conquered new lands, settling Orkney, Shetland, Iceland and Greenland, and establishing colonies in Scotland, England, Ireland, France, North America and Russia.

The Icelandic sagas, written in the 13th century but based on earlier oral stories, were often used as route guides for raiders, traders, crusaders and explorers, effectively a road map of medieval Europe and the Middle East. They have proved remarkably accurate, even helping archaeologists to pinpoint the remains of a Norse village in Newfoundland.

Orkney is described as a handy base camp for pillaging Scotland. But the Norse had other bases too, some of which would feature high up in a modern guide for tourists. If you are planning to raid Scotland, one saga reads, you could do worse than base yourself in Fort Skardaborg. That’s today’s Scarborough.

Mr Sigurdsson believes the Norse Vikings were particularly nervous about the Gaels of Ireland and west Scotland.

Orkney historian Tom Muir said: “They picked weak targets, like monasteries. Some of the monasteries were basically unguarded banks of cash with a sign above them saying ‘free money’. The truth is that there were raids both ways and that the Norse had every reason to fear their Celtic neighbours. There are well-documented accounts of Gaelic-speaking Lewismen raiding Orkney.”

The Norse eventually lost their hold in Scotland. But Celts and the Vikings must ultimately have started to get along. DNA evidence suggests many Scots and Icelanders interbred and settled in both countries.

NATURALLY OCCURRING

DEED-IN-DEED

How D&D swallowed another innocent clandestine female nerd… is there no end to this effrontery?

That Time I Started Playing Dungeons & Dragons for a Blog Post…

I recently went on a deep undercover writing assignment. My goal was to infiltrate a local Dungeons & Dragons group and make them believe I could be one of them, just for one night, so that I could write about the shenanigans that are role playing games.

I wanted to try something new, and my boyfriend kept going on and on about Pathfinder (which is an off shoot of Dungeons & Dragons, basically) so I figured hey, I could go for 4 hours and give it a shot, blog about it, and then move on. That was six months ago. The reason I didn’t write the blog post was because I’m still playing it and you know what? It’s really cool.

dice

Image: James Bowe via FlickrUntil I started dating my boyfriend I always thought Pathfinder was just someone mispronouncing “Pathfinders,” and that they were referring to that later version of Girl Guides where teenagers learn how to braid and roast s’mores over a bonfire while singing Kumbaya. Which is why I found it really confusing when my boyfriend told me he was going to join a Pathfinder group. It became less confusing when he explained to me that Pathfinder is an RPG (role playing game) much like Dungeons and Dragons. I mean, I still found the whole Dungeons and Dragons thing confusing, but at least I wasn’t picturing my boyfriend learning how to braid his beard while wearing a green vest full of badges anymore.

So I began to learn bits and pieces of what playing an RPG is like because I like taking interest in my boyfriend’s interests. He would come home from game night and regale me with tales of his journey through what I assumed was Middle Earth. He went on and on about slaying all sorts of monsters and finding treasures, and he talked about the jokes that were made during the night and it seemed like fun. It basically sounded like Game of Thrones if Game of Thrones were a comedy on FX. He explained to me that Pathfinder was like the younger sibling of Dungeons and Dragons. Basically if Dungeons and Dragons were Disney, Pathfinder would be Pixar.

Part of me wanted to try Pathfinder as soon as my boyfriend began explaining it to me, but there was still part of me that grew up being told “Dungeons and Dragons just isn’t cool.” This was long before Community did an episode on it, of course. I hate to admit it but I heard whispers about the people playing Dungeons and Dragons in high school, and it always seemed frowned upon. It was just Darwinism coming into play when I found myself never wanting to associate with Dungeons and Dragons. I didn’t want to get pummeled to death in the school yard. I didn’t want to be turned upside down and have my lunch money stolen.

So I continued on through my life associating RPGs with wedgies and swirlies, and I probably even snickered negatively on occasion when people talked about their Dungeons and Dragons days. And then something wonderful happened: I woke up one day and realized that I didn’t want to be at all associated with the people who bullied other people for playing games in their basement. I realized that it’s cool to do whatever the heck you want to do if it makes you happy. Trust me, that’s a hard thing to realize when you come from the small town I come from. If you replace dancing with Dungeons and Dragons then my hometown is essentially the town from Footloose.

It’s no real secret that my boyfriend is a “nerd,” as some people would say. He reads comic books, he watches sci-fi shows and movies, he plays board games and role playing games. For years now I have been toeing the “nerd” line myself. I grew up watching shows like Buffy and Dark Angel. I always loved sci-fi movies more than any other genre. But that was where it ended. I didn’t play games. I didn’t read comics or fantasy novels. If you asked me what “the TARDIS” was, I would assume it was some sort of French dessert. And I certainly didn’t have a sweet clue what a D20 was.

Obviously when you spend a lot of time with another human being, you tend to take on some of their interests as your own. It was only natural that I would sit down and watch all of Battlestar Galactica and Doctor Who with my boyfriend. Of course I would go to Comic Con in Montreal with him next. Then came the board games like Munchkin and Carcassone. I enjoyed everything he introduced me to. So naturally when he started talking about Pathfinder I began to wonder if it was something I could enjoy with him.

TOTALLY BAAAHHH-D!

Lol!

Never heard of this before. But any game in which you can be a Microwave can’t be all bad, right?

 

Goat Simulator is going to be a free MMO

Cult hit Goat Simulator will receive a free expansion later this month that will transform the release into a massively multiplayer online game, developer Coffee Stain Studios revealed today.

The new expansion promises to offer faction warfare between goats and sheep, along with numerous quests. Players can additionally choose to play one of five available classes, including Warrior, Rouge, Magician, Hunter and Microwave, with a level cap of 101. A gameplay trailer is available below.

The MMO-styled release launches on Nov. 20 as free downloadable content through Steam for those who already own the original title on Windows PC. Goat MMO Simulator will also be playable on Mac and Linux with full controller support.

HEAD IDIOTS

It was an extremely inventive ploy. For such as this…

Head of Vecna

If you aren’t a role-player, you might not get this …

From Steve Jackson Games website….

Many years ago (back when we all were still playing D & D), I ran a game where I pitted two groups against each other.

Several members of Group One came up with the idea of luring Group Two into a trap. You remember the Hand of Vecna and the Eye of Vecna that were artifacts in the old D&D world where if you cut off your hand (or your eye) and replaced it with the Hand of Vecna (or the Eye) you’d get new awesome powers? Well, Group One thought up The Head of Vecna.

Group One spread rumors all over the countryside (even paying Bards to spread the word about this artifact rumored to exist nearby). They even went so far as to get a real head and place it under some weak traps to help with the illusion. Unfortunately, they forgot to let ALL the members of their group in on the secret plan (I suspect it was because they didn’t want the Druid to get caught and tell the enemy about this trap of theirs, or maybe because they didn’t want him messing with things).

The Druid in group One heard about this new artifact and went off in search of it himself (I believe to help prove himself to the party members…) Well, after much trial and tribulation, he found it; deactivated (or set off) all the traps; and took his “prize” off into the woods for examination. He discovered that it did not radiate magic (a well known trait of artifacts) and smiled gleefully.

I wasn’t really worried since he was alone and I knew that there was no way he could CUT HIS OWN HEAD OFF. Alas I was mistaken as the Druid promptly summoned some carnivorous apes and instructed them to use his own scimitar and cut his head off (and of course quickly replacing it with the Head of Vecna…)

Some time later, Group one decided to find the Druid and to check on the trap. They found the headless body (and the two heads) and realized that they had erred in their plan (besides laughing at the character who had played the Druid)…The Head of Vecna still had BOTH eyes! They corrected this mistake and reset their traps and the Head for it’s real intended victims…

Group Two, by this time, had heard of the powerful artifact and decided that it bore investigating since, if true, they could use it to destroy Group One. After much trial and tribulation, they found the resting place of The Head of Vecna! The were particularly impressed with the cunning traps surrounding the site (one almost missed his save against the weakest poison known to man). They recovered the Head and made off to a safe area…