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TWELVE TREASURES
The Development of Artefact, Relic, and Treasure Design in RPGs is, in my opinion, central and fundamental to the creation of a Great Game:
Posted by Jack
Posted in Game Design, Information, Media, Role Play, Uncategorized, Video
Tags: Artifact, blog, creation, game design, notes, original, Relic, role play, RPG, Treasure, writing
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