ESSAYS ON GAME DESIGN
Essay Fourteen: The Ability Hoard
THE ABILITY HOARD – AN INTRODUCTORY ESSAY ON PERSONAL AND CHARACTER DEVELOPMENT
When it comes to my own characters (be they fictional or gaming) and even the players and characters I DM I think of Skills, Capabilities, Abilities, Attributes, (innate personal and individual features) and so forth as much more important character elements and possessions than magic items, spells, money, and other types of what is normally thought of as “standard treasures.”
To me the single greatest types of treasures a character (or a real person) can possess are what they can actually do for themselves (and for others) in the world, devoid of all outside help, material/materiel, and extraneous accoutrements. So I’m going to call this idea and post the Ability-Hoard, or the Treasure of Personal Capacity. I think that this is where the true emphasis of “characterization” should be evident, and most brightly shine.
Let me, at this point, briefly define the Ability Hoard.
The Ability Hoard is that accumulated set of skills, talents, abilities, capabilities, extraordinary qualities (be they physical, mental, psychological, or spiritual), educational and individual merits, virtues, and sensory capacities that a character or person possesses which allows them to resolve difficult problems or to gain some beneficial advantage over others or over a particular set of circumstances.
Now I realize that this may be an entirely personal opinion, or at least very probably a minority opinion, but to me the Ability Hoard (similar to the poetic term Word-Hoard in this respect), be that in a fictional world, a gaming environment, or in Real Life is by far the greatest wealth a person may possess, and as such accumulating and developing and increasing your own Ability Hoard is of paramount importance to both your success in this world (or in any fictional world) and to your favorable development as an individual.
(At least in the gaming world, it has been my observation, and far too often in the Real World, possessions, especially powerful and valuable possessions seem to consume much of the emphasis and interest in any setting. However the Ability Hoard is not only a treasure and a possession in its own right, it is the one possession you own which actually allows you to grow and multiply all of your other possessions – be they physical, financial, material, mental, psychological, or otherwise.)
Thus in my opinion, whether you are speaking of gaming or Real Life a person’s Ability Hoard is their Chief and True Treasure, and the one source of wealth that is never subject to theft or plunder by another. (Unless, of course, you intentionally allow some particular element of your Ability Hoard to be stolen by another.)
I will return to the idea of the Ability Hoard in later posts, because for one thing, it constitutes a vital and fundamental part of my Games of Personal Advancement and Development series. For now, however, I just wish to introduce the concept.
In closing, what is your opinion – is a character’s or an individual’s Ability Hoard their single greatest source of treasure, or do you consider some other form of treasure a more valuable possession?
Due to swelling around my neck and shoulder (that has improved remarkably in the past week or so, but is still somewhat bothersome) I will be incommunicado until Friday, or maybe Saturday.
I will be undergoing a self-imposed exile from computer and keyboard.
This week I intend no work at all, and so I’m taking the rest of this week off except for listening to lectures, reading, and some light research. If I write at all it will be with pen and paper, but no typing which I have noticed is slowing my rate of healing.
Instead of work I shall concentrate upon light exercise (hiking, etc), relaxation, and upon completely and finally healing my neck and shoulder. I intend to fully heal myself of this problem.
So have a great week folks and Godspeed with whatever you are doing.
See ya later.