Skill Design in your LARP Adventure
Rob Morton, James Bloodworth (me!) and Pete Morton holding a copy of their revised “Goldrush” rule system.
Live Action Role-Play, Live Role-Play, LARP, LRP, whatever you call this hobby it is all ultimately the same thing. People engaging in fantasy worlds to resolve situations, this is what seperates us from those who produce fantastic costumes and then just stand around in them at conventions (not that there’s anything wrong with that). LARPers will actively engage with the game world using game based skills to affect change but it is these game based skills I’m talking about in this post.
Game Based skills need to simulate real world skills so your players characters can hack a computer network, fly a spaceship, perform scientific research, mix potions, perform rituals, etc.
When I was originally trying to decide on the name of this blog, I kept on coming back to one of the first concepts…
View original post 519 more words