Players: How to make your Game Master’s life easier and your game better

The Temple of Ravens

I’ve shared some advice for game masters to take some of the crunch out of our game; this makes everyone’s life a little easier. Now let’s look at things players can do to make life easier for the game master and make your game better.

Don’t roll

This might sound weird, but don’t just roll; you break the flow of the game. It should go, GM describes the situation, players describe their actions and if rolls are necessary then the GM will call for a roll. Following this guide you don’t have situations like:

GM: You enter a 20 x 20 room, it is completely empty.

Player: *rolls a 20* I am doing perception to see what’s in the room.

GM: The room is completely empty, walls, floor, ceiling and you.

Player: But, but I rolled a 20.

All this leaves us with is a frustrated GM, frustrated player and…

View original post 194 more words

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About Jack

BRIEF BIO: Jack Gunter is a writer of fiction, non-fiction, poetry, and songs. He is the co-owner of Open Door Communications, a copywriter, an inventor, and a former broker and private investigator. He is a naturalist and an amateur scientist and cryptologist. He likes to compose music and to design and play games and puzzles of all types. He homeschooled his children. He lives in the Upstate of South Carolina with his beautiful wife, talented two daughters, his old friend and Great Dane Sam, and his three Viking Cats.

Posted on August 15, 2016, in Uncategorized. Bookmark the permalink. Leave a comment.

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