My Problem with Planes

The Game Detective

(This article is about extraplanar adventures in roleplaying games, not flying machines.)

“We’re about to hit the next story arc of our campaign,” I said to my players, visibly very excited, “Does anyone want to suggest a theme?”

Now, for those of you who don’t know, this is a dangerous proposition.  This is how you end up running a thousand campaigns centered around the Blood War or the undead, or whatever you might think is the least interesting part of a fantasy setting.  Regardless, I was excited enough about my campaign’s success that I was pretty much down for anything.

“Oh! We should do a plane hopping adventure!”  So… let’s talk about why that’s not nearly as fun as it sounds.

First off, when you say plane hopping, you imagine a sweeping adventure where you jump from alternate world to alternate world, sort of like Sliders.  The problem is that a plane hopping…

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About Jack

BRIEF BIO: Jack Gunter is a writer of fiction, non-fiction, poetry, and songs. He is the co-owner of Open Door Communications, a copywriter, an inventor, and a former broker and private investigator. He is a naturalist and an amateur scientist and cryptologist. He likes to compose music and to design and play games and puzzles of all types. He homeschooled his children. He lives in the Upstate of South Carolina with his beautiful wife, talented two daughters, his old friend and Great Dane Sam, and his three Viking Cats.

Posted on August 15, 2016, in Uncategorized. Bookmark the permalink. Leave a comment.

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