5 Facts About Archery (D&D Players Neglect)
You’re wandering through the badlands and Orcs ambush your party. You, as the party tank, stroll confidently forward and deliver your battle-cry; “For Procrastinitus The Unfinished!” and in return you’re struck by an arrow.
DM: Take 5 hitpoints.
No problem. You’ve got over 60 total HP left, an unspent surge, and the Cleric still has healing spells. A minion’s arrow is a drop in the bucket. You raise your sword to the heavens and charge into battle.
DM: Take 2 hitpoints, and move at one-quarter speed. The arrow was a bodkin point and pierced your thigh, meaning your leg-meat is stapled to the inside of your armor.
Okay, now the DM is just being petty and pedantic, but whatever. Fine. You remove the arrow first and…
DM: Make a constitution check. Removing the arrow without pushing it through tears tissue on the way out, and you could only push it…
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