5 Diseases That Sound F#@&ing Magical (To Use In Your Game)
Indeed, pathogens and diseases and infections of all sorts often make superb “monsters.”
The moment you start to describe the monster in your game I snap my fingers, shout ‘Ah-hah!’ and locate it in Monster’s Manual. Now everyone at the table knows everything about your creature. Now we can math it out, by the numbers, and plan how to defeat it.
You begin describing a magical effect–I already know what spell it is, what it’s maximum range is, and how far I need to sprint away.
You introduce a new town, but I’ve already read the companion modules and I know all of Duskvale’s secrets.
You tell us a riddle, I look it up online.
You give us a puzzle, I break it.
You place a ward, I dispell it.
Hello, my name is Joe, and I’m that know-it-all asshat who ruins your game
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