The Games! They’re Alive!
A few weeks ago I had the opportunity to participate in the Living Games Conference in Austin, Texas. Living Games, which started in 2014 at the NYU Game Center, is “a conference devoted to discussing all aspects of live action role-playing (larp) theory and practice.” Although all of my research and experience in analog games had been in tabletop rather than larp, I was excited that the organizers were interested in helping to bring together scholars, designers, and organizers from a wide variety of games, including tabletop.
The conference definitely exceeded my expectations. One of the cool things about LGC is that it combines an academic track that produces peer-reviewed conference proceedings with great presentations on other tracks like “Community” and “Design.” This brings together theory and practice, and helped to create an excellent diversity of views and experiences among the attendees. Even better, they offered a great variety of…
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