5 Ways Inviting a Substitute Dungeon Master Can Be Awesome
The first time a player asked me to allow them to run a micro-module in the middle of my 6-month campaign, my mind rebelled at the notion.
“Stupid players. They wants it. They wants me to hand over my campaign. My love. My…precious.”
But after some crying, a little blood, and a lot of counseling, I gave over my campaign for a single session while I test-drove a character concept that had been rattling around in my brain. 95% of the games I’m in, I’m the DM. But damn it felt good to let a substitute take over for a session.
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