TRAVELLER: Out of the Box–The Setting and The Setting of Play
In the section on generating the setting, the 1977 rules state: “Initially, one or two sub-sectors should be quite enough for years of adventure (each sub-sector has, on the average, 40 worlds), but ultimately, travellers will venture into unknown areas and additional subsectors will have to be charted.”
The 1981 rules, on the other hand, state: “Sixteen subsectors (arranged in four rows of four subsectors each) form a sector, probably the largest size practical for a continuing Traveller campaign.” There is no mention of the details from the 1977 quote.
Note that in the 1977 rules, the process is laid in the most practical terms: “Here’s how you start. Here’s how much you need.” (The term “sector” never appears at all in the 1977 edition.)
I consider this difference huge, as in one case the Referee is told that 40 or 80 worlds is enough to get going with play. And…
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