Tabletop gaming — Fate and why I love it
So after I finally got my act together, a few of us made characters and played the first session of the Dresden Files Accelerated Edition playtest. I’ll write more about that later, but today I want to deal with a comment one of the players made on the G+ community we have going. I was going to respond in the G+ group, but since it’s something I hear a lot about Fate and because it’s about tabletop systems and paradigms in general, I figured I would post my response here instead.
(Plus it gives me a blog post and those have been rather
nonexistent sparse of late. Scotchtober has yet to happen, for instance. Maybe we’ll have to do Vodkember instead.)
Note that my response applies more to Fate Core than it does to the Accelerated editions, but since the latter is derived from and intended to fit in with…
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