GNS [Gamist, Narrativist, Simulationist] Theory for LARP – part 1 – Gamist


GNS theory is a pretty good starting point for a lot of RPG discussions.  Below are two links that go into it in detail, but largely in the context of table-tops.

The core of this concepts is that you can box a person’s RPG desires into three boxes, either Gamist, Narrativist, or Simulationist.  Most folks don’t fit neatly into a box, but they can often point at one box as their favorite box.


I’m going to address this theory from a LARP Plot/Storyteller aspect.  As usual for me, this is for light-combat, large group fantasy LARP.


There is a core philosophy to gamist play.  It’s the philosophy that games can be “won” and that “winning” is the goal of the game.  There’s a lot of ways to win the game, and that is an internal construct brought by the gamist LARPer.  Some might want to establish their…

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About Jack

BRIEF BIO: Jack Gunter is a writer of fiction, non-fiction, poetry, and songs. He is the co-owner of Open Door Communications, a copywriter, an inventor, and a former broker and private investigator. He is a naturalist and an amateur scientist and cryptologist. He likes to compose music and to design and play games and puzzles of all types. He homeschooled his children. He lives in the Upstate of South Carolina with his beautiful wife, talented two daughters, his old friend and Great Dane Sam, and his three Viking Cats.

Posted on October 12, 2015, in Uncategorized. Bookmark the permalink. Leave a comment.

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