The art of war. Combat in Role Playing Games.
Combat is a thrilling aspect of any Role Playing Game. Many players live for the thrill of the fight and enjoy it more than the actual Role Play itself. Rolling dice and seeing those desired numbers show face up, or landing those critical hits is exciting. Combat is however more than just rolling dice and having the numbers dictate the outcome. In this topic, we will look at how to make combat really come to life, and how to get the most out of those battle encounters.
We will begin by looking at designing a good combat encounter. Firstly we need to ask ourselves why will this encounter result in a combat? If it is a simple ambush, well then you already know the answer, but many encounters can result in combat where they perhaps did not need too. When I have an overzealous party that tends to hit first…
View original post 2,069 more words