Problems Generated By Successful Actions
I used to think that game development was this glamorous, fun, coding, experience that was intense but just a blast. I know better now. The truth behind game development is that it is a lot of work. It still is fun, but there is no glamour.
What do I mean? Well Let me tell you my story. I used to do this as a hobby. I loved to make cool things render to the screen. I would play around with it for a few hours a week. Then it turned into a few hours a day. From there I gathered people, they wanted to make games. So it turned into 20 hours a week. At that point I mostly coded, still seemed like my vision of what I though game development was was true.
I then started to think, if we get a game to the finish line, how do…
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