5 Reasons “Going Epic” Can Ruin Your Game
I agree and I have made that mistake myself when younger.
My solution, learned through time and much experience is to make the escalating dangers and risks faced by the party more of a national, regional, and cosmic (external) nature than of a personal or intrinsic nature. In other words the dangers faced by the party go from being personal and tactical to regional and cosmic and external (kingdoms are falling, dukes are in revolt, regions are plunged into war, plagues are rampant, disasters break out, etc.) rather than continuing to escalate on a tactical and personal scale.
A sort of personal plateau is reached on the personal and tactical level (as occurs in Real Life and in the Real World), so that no character , no matter how well developed, ever really becomes hyper-enabled or super-powered but the level of the threats and dangers posed by the outside world continue to scale upwards (or at least laterally). No character however ever becomes god-like or invulnerable or immune to threat.
This also is an ideal form of campaign or setting or milieu for Kingmaker scenarios which I greatly favor over the mere super powered character form of fantasy game.
Superhero characters are fine for superhero games But even they have inborn limits) but they have no real place in fantasy games in my opinion.
Your gaming group has seen it all. They’ve slain more Orcs than Aragorn on a bender. They’ve thrashed more demons than your average ICP concert. And they’ve laid with more elf wenches than…well, Aragorn. What’s left to throw at your party, when it feels like every adventure is a re-tread? How do you keep your players involved? What more could you ask of the stoic, chisel-jawed men around your gaming table, quietly brooding in a sea of mystery and depth?
Forgive us, it’s opposite day.
If you’re anything like me the quests you write will escalate in danger and importance, slowly climbing the mountain of epic, until the party is eating ancient monsters for breakfast and shitting legend. Their equipment is so expensive that one character could stabilize Middle Earth’s economy by dying abruptly in a national bank. And the monsters that can actually scare the…
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