To Score or Not to Score, That is the Question
A board game Facebook group I belong to recently hosted a discussion regarding review rubrics. The discussion specifically centered on rubrics with a points system, focusing on how heavily to weigh certain categories over others, and what exactly the specifics of each point should be. People had varying scales in their rubrics, differences in categories, and differences in how heavily they weighed things like art vs. mechanics, components, etc. Even though COG doesn’t currently use a rubric like the ones discussed, it nevertheless got me thinking about the pros and cons of different review systems, and whether there were aspects from other systems COG may be able to use to better our content.
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